The system defines the performance space through graphic, interactive and 3D tools. It includes objects around which graphical notations define the location of musician and audience – an acoustic dome creates amplification for the musician, shades him/her and provides lighting and a frame of pipes permanently embedded in the ground constitutes a chair for the musician, who brings the detachable seat with him/her. These 3D objects include a power connection for various amplifiers. In addition, as part of the environment defined for the musician, the project designed a website and application through which musicians can sign up for various performance areas scattered across the city and through which residents and visitors to the city can get to know the musician and identify future performances.
Graphic design: Ina ShevchenkoSimulations: Idan Galim